Hey there Cutie Club,
We have a lot of new features, improvements and fixes in our latest Update 1.3. We also have an update on the Nintendo Switch and PlayStation versions.
Nintendo Switch & PlayStation Releases
We had a demo of the Switch version running at PAX West at the PM Studios booth.
We’ve been working hard on the Switch and PlayStation versions of the game. A lot of people have been waiting on the releases on these platforms. There are two reasons for the delayed releases:
First, the team has had to scale back to only working on the game at weekends as we needed to go back to full-time contract work to help keep the lights on 😢
Second, we ported version 1.1.0 to Switch and found that it did not have good performance. As a result, we’ve had to rewrite several parts of the game engine to perform better on the hardware. Some of these changes also depended on new versions of third-party libraries that we were waiting on a final release of.
However, we’re happy to report that the game will be running at 60FPS at launch with buttery smooth animations 👀
We are excited to finally be launching both digitally and physically on PlayStation and Switch in the new year 🥳
Want to share a Jelly with a friend? We’ve introduced Jelly Codes – a 32 character passcode for trading jellies.
Bring your Jelly to Gabby and she can take your Jelly and give you a code in return. If your friend gave you a code, Gabby can take that code and give you a Jelly in return.
Many players wanted to give different names to Jellies. We’ve now added a hotkey to rename your Jelly.
Permanent Jellies + Jelly Relics
We had a lot of requests from players who wanted to keep some of their Jellies forever. In this update, we’ve changed how the Jelly Relic system works to allow you to decide which Jellies will turn into relics.
Jellies will no longer automatically turn into relics as you feed them items. Instead, when their relic meter is full, the Jellies will sparkle. Playing your flute 3 times on a sparkling Jelly will turn them into a relic.
Now that the relic system has changed, we had to change how the trait system worked. Now when a Jelly trait activates, the relic meter will decrease.
We also had to update several traits to match these changes; so make sure to read your notebook.