Alchemic Blog

Dublin Games Festival + Items Update

Author   Thomas Cashman | Posted On   November 15th 2018 | Category   Development Log

Hey there Cutie Club, We’ve got several updates today! Dublin Games Festival We’re excited to announce that we’ll be exhibiting Alchemic Cutie at Dublin Games Festival 2018 on 24th November @ RDS, Dublin. Dublin Games Festival is Ireland’s newest gaming event which combines Esports, Gaming Experiences, Business and Marketplace into one event. So make sure to […]

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The Big Alpha Update

Author   Thomas Cashman | Posted On   November 2nd 2018 | Category   Announcement

Hey there Cutie Club, We’ve got two big announcements that we’re excited to share with you today! CIRCLE Entertainment to publish Alchemic Cutie We’re super excited to announce that we’ll be teaming up with CIRCLE Entertainment to publish Alchemic Cutie! They’ll be working with us to bring the game to PC, Mac, Linux, Nintendo Switch […]

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Post-EGX Development Log

Author   Thomas Cashman | Posted On   October 14th 2018 | Category   Development Log

Hey there Cutie Club, Time for a quick update after EGX 🙂 EGX We had an awesome time at EGX and met so many cool people! Our booth had amazing artwork designed by Ilka Hesche and Sebastien brought a Jelly plushie that his mom made. Thank you to everyone who stopped by and played the […]

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Post-Gamescom Development Log

Author   Thomas Cashman | Posted On   September 7th 2018 | Category   Development Log

Hey there Cutie Club, Time for a quick update after Gamescom and before EGX 🙂 Over 400 cuties Within the first 2 weeks we’ve had over 400 people sign up to the alpha. We didn’t expect so many people! 🙂 Thank you to everyone who signed up so far. If you haven’t signed up yet, […]

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Development Log #7

Author   Thomas Cashman | Posted On   August 13th 2018 | Category   Development Log

Hey there Cutie Club! We have several updates this week as we’re putting the final touches on our alpha build for Gamescom. Jelly Meter Trends We’ve added trend indicators to the jelly’s energy, hunger and happiness icons to make managing these stats easier. Interactable Objects We noticed at previous events that people would try to […]

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Alchemic Cutie @ Gamescom 2018

Author   Thomas Cashman | Posted On   August 8th 2018 | Category   Announcement

We’re excited to reveal that we’ll be part of the Indie Arena Booth at Gamescom this year! 🙂 From August 21st – 25th, players can come by the booth and check out the Alchemic Cutie alpha demo. There’ll be over 80 amazing games to play at the Indie Arena Booth so make sure to visit […]

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Development Log #6

Author   Thomas Cashman | Posted On   August 6th 2018 | Category   Development Log

Hey there Cutie Club! We’ve been working on a lot of bug fixes the past week but there’s some updates to share and some info on our private alpha… Alchemic Cutie on Steam If you missed our update over the weekend, Alchemic Cutie is now on Steam 🙂 Make sure to add the game to […]

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Alchemic Cutie on Steam

Author   Thomas Cashman | Posted On   August 4th 2018 | Category   Announcement

Hey there Cutie Club! We’ve finally got our Steam page set up so if you’re looking forward to the game coming out, make sure to add us to your wishlist! 🙂 Alchemic Cutie on Steam

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Alchemic Cutie @ EGX 2018

Author   Thomas Cashman | Posted On   August 3rd 2018 | Category   Announcement

We’ve got a big announcement today! Alchemic Cutie will be playable at EGX 2018 🙂 We’ll be bringing the game to the NEC, Birmingham on 20th – 23rd September. Come visit us at booth RZ12 in the Rezzed Zone, play our alpha demo and pick up some Alchemic Cutie goodies. There’ll be a load of awesome games […]

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JellyCast #02: Cutie Conferences

Author   Thomas Cashman | Posted On   August 2nd 2018 | Category   JellyCast

Hey there Cutie Club! We have a whole new episode of the JellyCast for you 🙂 In the latest episode, we talk about the current development status and also give some advice for exhibiting your game at games conferences. If you missed the first episode, you can check it out here. P.S. If you haven’t […]

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