Alchemic Blog

Development Log #9

Author   Thomas Cashman | Posted On   March 7th 2019 | Category   Development Log

Hey there Cutie Club, We’re still busy doing a lot of work behind the scenes in preparation for the beta but we’ve got some updates! Environment Tilesets Sebastien has been hard at work finishing off the tilesets for the different environments on Wimba Island. He’s also done a lot of recoloring to make everything look […]

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Development Log #8

Author   Thomas Cashman | Posted On   February 20th 2019 | Category   Development Log

Hey there Cutie Club, We’ve been super busy doing a lot of writing and content planning for the game but we wanted to share some of the progress we’ve been making. Designing Wimba Island We’ve settled on a near-final layout of the island and the different environments that appear there. We still need to test […]

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An Egg-y New Year

Author   Thomas Cashman | Posted On   January 20th 2019 | Category   Development Log

Hey there Cutie Club, It’s time for the first feature update of 2019! And it’s already live on itch.io 🙂 Jelly Eggs When Jellies fall in love they now make eggs! The eggs need time to hatch and can be tracked in your notebook with your Jellies. Jelly Pouch Bags now have a Jelly pouch! […]

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Happy holidays & a cutie Christmas!

Author   Thomas Cashman | Posted On   December 21st 2018 | Category   Announcement

Hey there Cutie Club, It’s been a busy year with launching the alpha, exhibiting at many, many conferences and partnering with CIRCLE Entertainment to bring the game to PC, Mac, Linux, Nintendo Switch and other consoles next year. Alpha++ We’ve been updating the alpha since August with a lot of features and fine-tuning the gameplay. However, […]

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JellyCast #03: CIRCLE Cutie

Author   Thomas Cashman | Posted On   December 17th 2018 | Category   JellyCast

Hey there Cutie Club! It’s been a while since the previous JellyCast but we have a new episode where we talk about what we’ve been busy doing these past few months 🙂 P.S. If you haven’t signed up to the Cutie Club yet, you can do so here. You can also follows us on our […]

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Dublin Games Festival + Items Update

Author   Thomas Cashman | Posted On   November 15th 2018 | Category   Development Log

Hey there Cutie Club, We’ve got several updates today! Dublin Games Festival We’re excited to announce that we’ll be exhibiting Alchemic Cutie at Dublin Games Festival 2018 on 24th November @ RDS, Dublin. Dublin Games Festival is Ireland’s newest gaming event which combines Esports, Gaming Experiences, Business and Marketplace into one event. So make sure to […]

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The Big Alpha Update

Author   Thomas Cashman | Posted On   November 2nd 2018 | Category   Announcement

Hey there Cutie Club, We’ve got two big announcements that we’re excited to share with you today! CIRCLE Entertainment to publish Alchemic Cutie We’re super excited to announce that we’ll be teaming up with CIRCLE Entertainment to publish Alchemic Cutie! They’ll be working with us to bring the game to PC, Mac, Linux, Nintendo Switch […]

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Post-EGX Development Log

Author   Thomas Cashman | Posted On   October 14th 2018 | Category   Development Log

Hey there Cutie Club, Time for a quick update after EGX 🙂 EGX We had an awesome time at EGX and met so many cool people! Our booth had amazing artwork designed by Ilka Hesche and Sebastien brought a Jelly plushie that his mom made. Thank you to everyone who stopped by and played the […]

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Post-Gamescom Development Log

Author   Thomas Cashman | Posted On   September 7th 2018 | Category   Development Log

Hey there Cutie Club, Time for a quick update after Gamescom and before EGX 🙂 Over 400 cuties Within the first 2 weeks we’ve had over 400 people sign up to the alpha. We didn’t expect so many people! 🙂 Thank you to everyone who signed up so far. If you haven’t signed up yet, […]

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Development Log #7

Author   Thomas Cashman | Posted On   August 13th 2018 | Category   Development Log

Hey there Cutie Club! We have several updates this week as we’re putting the final touches on our alpha build for Gamescom. Jelly Meter Trends We’ve added trend indicators to the jelly’s energy, hunger and happiness icons to make managing these stats easier. Interactable Objects We noticed at previous events that people would try to […]

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