Hey there Cutie Club! Last week we were caught up creating a lot of promotional material for upcoming conventions but we still have a few development updates to share 🙂 NPCs can now find their way… We had previously implemented pathfinding however there were a lot of bugs and it didn’t work so well so […]
Hey there Cutie Club! It’s been a busy week for us. Not only did we publish our first JellyCast episode but we’ve been hard at work expanding and improving our game content. A Travelling Salesman appears… Sebastien has been drafting some sprites for our travelling salesman ‘Skeezer’. He’ll be found wandering Wimba Island with many […]
Hey there Cutie Club, welcome to the first weekly development blog post. Every week you can expect updates on what we’ve been working on along with some insights into the game’s content. Last week we focused on game balancing and UI improvements. Improved Jelly Management We’ve implemented a new notebook for keeping an eye on your […]
If you haven’t played our alpha demo at an event, you’re probably wondering what exactly is Alchemic Cutie? In the following post we’ll explore what the game will be… Game Summary Alchemic Cutie is a relaxing farming/adventure RPG set on colorful Wimba Island. While managing your farm, you’ll tame wild jellies, meet villagers and uncover […]
Welcome to the official Alchemic Cutie website! After all this time in development, we’re proud to launch an official website for the game. We’ll be posting a lot of content to our blog such as videos, development logs, podcasts, technical posts, modding guides and more! On top of this, we’ve also launched our official Facebook, […]