Author Thomas Cashman | Posted On April 16th 2019 | Category Development Log
Hey there Cutie Club, We’ve been busy with development and have several updates to share today ๐ End of Alpha We’ll be closing sign ups to the alpha build on Monday 22nd April. We ended updates to the alpha in March as we started working on the next stage of development. Thank you to everyone […]
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Author Thomas Cashman | Posted On March 28th 2019 | Category Development Log
Hey there Cutie Club, We’ve been busy since the last update building out Wimba Island. Over 200 Tiled maps will make up the island so we have a lot of work ahead of us! From rough sketch to Tiled Sebastien started off with a sketch of the island, then split it into images and imported […]
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Author Thomas Cashman | Posted On March 7th 2019 | Category Development Log
Hey there Cutie Club, We’re still busy doing a lot of work behind the scenes in preparation for the beta but we’ve got some updates! Environment Tilesets Sebastien has been hard at work finishing off the tilesets for the different environments on Wimba Island. He’s also done a lot of recoloring to make everything look […]
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Author Thomas Cashman | Posted On February 20th 2019 | Category Development Log
Hey there Cutie Club, We’ve been super busy doing a lot of writing and content planning for the game but we wanted to share some of the progress we’ve been making. Designing Wimba Island We’ve settled on a near-final layout of the island and the different environments that appear there. We still need to test […]
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Author Thomas Cashman | Posted On January 20th 2019 | Category Development Log
Hey there Cutie Club, It’s time for the first feature update of 2019! And it’s already live on itch.io ๐ Jelly Eggs When Jellies fall in love they now make eggs! The eggs need time to hatch and can be tracked in your notebook with your Jellies. Jelly Pouch Bags now have a Jelly pouch! […]
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Author Thomas Cashman | Posted On November 15th 2018 | Category Development Log
Hey there Cutie Club, Weโve got several updates today! Dublin Games Festival We’re excited to announce that we’ll be exhibiting Alchemic Cutie at Dublin Games Festival 2018 on 24th November @ RDS, Dublin.ย Dublin Games Festival is Irelandโs newest gaming event which combines Esports, Gaming Experiences, Business and Marketplace into one event. So make sure to […]
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Author Thomas Cashman | Posted On October 14th 2018 | Category Development Log
Hey there Cutie Club, Time for a quick update after EGX ๐ EGX We had an awesome time at EGX and met so many cool people! Our booth had amazing artwork designed by Ilka Hesche and Sebastien brought a Jelly plushie that his mom made. Thank you to everyone who stopped by and played the […]
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Author Thomas Cashman | Posted On September 7th 2018 | Category Development Log
Hey there Cutie Club, Time for a quick update after Gamescom and before EGX ๐ Over 400 cuties Within the first 2 weeks we’ve had over 400 people sign up to the alpha. We didn’t expect so many people! ๐ Thank you to everyone who signed up so far. If you haven’t signed up yet, […]
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Author Thomas Cashman | Posted On August 13th 2018 | Category Development Log
Hey there Cutie Club! We have several updates this week as we’re putting the final touches on our alpha build for Gamescom. Jelly Meter Trends We’ve added trend indicators to the jelly’s energy, hunger and happiness icons to make managing these stats easier. Interactable Objects We noticed at previous events that people would try to […]
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Author Thomas Cashman | Posted On August 6th 2018 | Category Development Log
Hey there Cutie Club! We’ve been working on a lot of bug fixes the past week but there’s some updates to share and some info on our private alpha… Alchemic Cutie on Steam If you missed our update over the weekend, Alchemic Cutie is now on Steam ๐ Make sure to add the game to […]
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