FAQ

What is Alchemic Cutie?

Alchemic Cutie is a relaxing adventure RPG set on colorful Wimba Island. While taming wild jellies, you’ll meet villagers, enter jelly compeitions and uncover the secrets of the island.

Each jelly has uniquely generated stats, traits, and over 4000 visual styles. You can tame, breed, and raise the perfect jelly companions, competing in heated jelly competitions for the top prize. And to really boost your jelly’s abilities, use alchemy to create special items with powerful affects or morph items into something rare and powerful. All the while mingling with the island’s inhabitants to form lasting friendships and rivalries.

Features

  • A whole island ready to explore, full of new Jellies, items, and quests
  • Befriend a village of goofy, fun, and sometimes complicated characters
  • Engaging Jelly raising and alchemy systems for you to master
  • 8 Jelly competitions for you to win by raising the best Jelly
  • Release day modding support
  • Jelly sharing via special codes

Who is making Alchemic Cutie?

Both Sebastien Vakerics and Thomas Cashman are designing the game; Sebastien handles all the art while Thomas does all the programming. The soundtrack is composed by Dale North.

When will Alchemic Cutie be released?

The game is planned to be released in Q4 2019.

How will modding work?

The modding API will use Lua scripts, XML files and Tiled maps to mod different aspects of the game.

What is Alchemic Cutie coded in?

Alchemic Cutie is coded in Java on top of the mini2Dx framework.

How do I contact the development team for general questions?

You can reach us via email at info@alchemiccutie.com or contact us on Twitter.

How do I report issues with the game/private alpha?

If you are having issues with the game, please email support@alchemiccutie.com or contact us on Twitter. Private alpha players will receive additional options to contact us in their invitation email. You can also ask questions/report issues on itch.io and on Steam.